Games are 1v1v1, medium or large map, Might mode.
Bardur, Luxidoor and Kickoo are not allowed to be chosen.
Server restart rules will be used, which can be found in the “Restarts” section below.
If a player times out, you should notify them, then give them 3 hours before kicking (see Instructions#4).
If a host fails to start a game within 24 hrs after the announcement, they become 3rd pick, and 2nd pick gets to host, please contact a director first.
You will get a new game only after you report a win or loss. If we do not hear from you, we will assume that you have resigned from the tournament.
The Steam version can’t be used for this tournament.
Prizes from Midjiwan for the top 9 players!
To win, climb from Level 0 to Level 9.
All players start at Level 0 (corresponds to 0 wins), and as soon as you win a game, you get promoted to Level 1. There you play others on Level 1 (corresponds to 1 win), and as soon as you win another game, you get promoted to Level 2, etc. New games are published every 5 days.
Lose levels if you lose too many games.
For every four games you lose or resign, you will be demoted to the level below (but you cannot go below level 0).
First 9 to reach level 7 are the semi-finalists.
As soon as 9 players have reached Level 7, the 3 semi-finals will be started. After this, no new games will be started, and no new players will be accepted. The ongoing games will be completed to determine the final ranking positions. The three winners of the semi-finals will play the final on Level 8.
Players cannot be kicked out of the tournament. If you lose a game, you stay on the same level, and play your next game there. In this way, everybody keeps playing 3 games until 9 players reached level 7.
All players play 3 games simultaneously.
Everybody starts with 3 games, and every five days, anyone with less than 3 games gets more, so that they have 3 games. Your next game is always on the level that you are currently on, which corresponds to the number of games you have won. For example, you could get a new game on Level 2, while one of your initial games on Level 0 is still in progress. Winning either of these games (or your other game) would move you up to Level 3.
New game announcements.
Whenever there is a new game, it will be announced, in tribe pick order, in #summer-skirmish-game-announcements. They can also be found in the Google Sheets spreadsheet - each level has its own sheet. Please do not register tournament games in the PolyELOBot as many players will be from other platforms and as such will not be registered.
All ongoing stats about the tourney are available in the Google sheet. All players and their codes are in the player hub sheet. Every player’s current tournament status (level, losses, etc.) is in the ranking sheet. The ongoing and completed matchups for each level are in the relevant level’s sheet (level is equal to number of wins).
You can fill in the signup form here. Signups will remain open until we have our 9 semi-finalists, but games will begin after the first week of signups (on the 5th of July).
When you have won a game, please enter it in the below format in the #summer-skirmish-results channel:
@Ramana vs @Karuin33 vs @Goochie
@Karuin33 has won
When you have lost a game (either got conquered or resigned), please enter it in the below format in the #summer-skirmish-results channel:
@Ramana vs @Karuin33 vs @Goochie
@Karuin33 is out
In case you have not received a new game 24 hrs after submitting a result, please contact one of the tournament directors with @Director in the #summer-skirmish-discussion channel. Please note that every player in your game must submit the result, not just one. If you win, please take a screenshot of your victory to prove it in case someone disputes it.
When you need to create a game, you will recieve a notification (ping) on Discord. This will include the two other people you need to add to the game, in order. For example:
New level 2 game!
@Artemis#8799 will host, @Ramana#6602 will have second pick and @Goochie#7151 will be last.
You will then need your opponents’ friend codes. To get these, send the following message in #summer-skirmish-bot-commands:
&code <player name>
For example, Artemis would need to send
Once you have the codes, you can use Goochie’s guide to create the game.
If your opponent times out, first, you should reload the game. If it still shows that they have timed out, ping them in #summer-skirmish-discussion. Something like this:
Hey, @Goochie#7151, you’ve timed out in our game!
If you get no response within 3 hours, and they still do not take their turn, you may kick them from the game.
Please, feel free to ping a director for help at any time.
Games can be restarted if one of the players has a restartable spawn and requests a restart from the host by the end of turn 5. To restart, the game host would make a new game in Polytopia.
A restartable spawn is if you are effectively confined to only your starting capital city and cannot expand. Examples: A 1-city island, terrain that requires you to buy a tech to find your second city (ie. climbing), a peninsula where you cannot reach a second city without going through enemy terrain.